Your dwarf character has an assortment of inborn abilities, part and parcel of dwarven nature.
Ability Score Increase Your Constitution score increases by 2 and your Wisdom increased by 1.
Age Owarves mature at the same rate as humans, but they’re considered young until they reach the age of 50, On average, they live about 350 years.
Alignment Most dwarves are lawful, believing firmly in the benefits of a well-ordered society. They tend toward good as well, with a strong sense of fair play and a belief that everyone deserves to share in the benefits of a just order.
Size Dwarves stand between 4 and 5 feet tall and average about 150 pounds. Your size is Medium.
Speed Your base walking speed is 25 feel. Your speed is not reduced by wearing heavy armor.
Darkvision Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Dwarven Resilience You have advantage on saving throws against poison, and you have resistance against poison damage (explained in chapter 9).
Dwarven Combat Training You have proficiency with the battleaxe, handaxe, throwing hammer, and warhammer.
Dwarven Toughness Your hit point maximum increases by 1, and it increases by 1 every time you gain a leveI.
Tool Proficiency You gain proficiency with the artisan’s tools of your choice: smith’s tooIs, brewer’s supplies, or mason’s tools.
Dwarven Focus You may double your proficiency bonus when using tools you are proficient with and may craft up to 10 gp worth of objects a day instead of the normal 5.
Languages You can speak, read, and write Common and Dwarvish. Dwarvish is full of hard consonants and guttural sounds, and those characteristics spill over into whatever other language a dwarf might speak.